3D Navigation
Learn the many ways you can navigate around your model.
Orbital navigation is the default navigation mode in Twinview. Once mastered, it allows you to zoom in and navigate the 3D model like a superhero.
Rotation
To rotate the model, hold down the left mouse button and move the mouse. The default rotation centre is the project's centre, but double-clicking an object will set that object as the new centre.
Use your mouse's scroll wheel to zoom in and out. Double-clicking an object sets it as the zoom centre, allowing you to zoom directly into that object. Mastering this feature in conjunction with rotation can enhance your model navigation efficiency.
To pan the view or camera, hold down the right mouse button and move the mouse.
Twinview's First Person mode enables you to navigate your project as if you were physically present, using the familiar WSAD controls common in First-Person View (FPV) computer games. To activate FPV, select 'First Person' in the view toolbar. Before you activate this mode, it is recommended that you start from a suitable FPV starting view. Please take a look at the video below for more information.

The mouse goes into view mode, and moving the mouse allows you to look around and point in the direction of travel. You can then use the following keys to navigate.

KEY |
ACTION |
| W | Walk Forward |
| S | Walk Backward |
| A | Step to the Left |
| D | Step to the Right |
| Q | Move down vertically |
| E | Move up vertically |
You can also hold ‘Shift’ while pressing any of the above keys to go into run mode, which allows you to move around the model faster.
While in FPV, double-clicking on an object/plane/surface teleports you to that location.